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| Packages that use hmi.animation | |
|---|---|
| hmi.animation | Documentation in the central Hmi Packages LaTeX report. |
| hmi.debug.animation | |
| hmi.debug.physics | |
| hmi.elckerlyc.animationengine | |
| hmi.elckerlyc.animationengine.controller | |
| hmi.elckerlyc.animationengine.gaze | |
| hmi.elckerlyc.animationengine.keyframe | |
| hmi.elckerlyc.animationengine.mixed | |
| hmi.elckerlyc.animationengine.motionunit | |
| hmi.elckerlyc.animationengine.pointing | |
| hmi.elckerlyc.animationengine.procanimation | |
| hmi.elckerlyc.animationengine.transitions | |
| hmi.elckerlyc.world | |
| hmi.environment | This package contains several base classes that facilitate easy access to building an environment with graphics, physics and virtual human animation. |
| hmi.environment.avatars | This package contains code for loading avatars, mixed systems, face bindings, etc. |
| hmi.environment.bridge.emitters | |
| hmi.environment.semaine | Bridging for several Elckerlyc modules to the SEMAINE API. |
| hmi.faceanimation.model | |
| hmi.graphics.opengl | The HmiGraphics opengl package contains code for opengl based rendering, that is still independent from particular OpenGL java bindings, like jogl and lwjgl |
| hmi.graphics.opengl.renderobjects | The HmiGraphics opengl.renderobjects package contains a few utility classes for OpenGL based rendering. |
| hmi.graphics.opengl.scenegraph | The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. |
| hmi.graphics.scenegraph | The HmiGraphics scenegraph package contains code for graphics scenegraphs in a render platform independent way, and also independent from a particular graphics file format. |
| hmi.graphics.util | The HmiGraphics util package contains a few utilities that combine functionality from other HmiGraphics packages. |
| hmi.physics | Support for physical simulation of humanoids and other objects; also supports inverse dynamics and physical controllers. |
| hmi.physics.assembler | |
| hmi.physics.ode | |
| hmi.testutil.animation | |
| Classes in hmi.animation used by hmi.animation | |
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| AnalyticalIKSolver.LimbPosition
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| ConfigList
A ConfigList defines a sequence of configurations of type float[] plus corresponding timestamps of type double. |
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| NIOVObjectBuffer
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| SkeletonInterpolator
A SkeletonInterpolator is an interpolator for simultaneous animation of several selected parts of a VObject tree. |
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| VJoint
VJoint represent virtual joints... |
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| VObject
VObjects represent "virtual objects", used within virtual environments. |
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| VObject.Predicate
VObject.Predicates are Objects that implement a boolean test on VObjects, in the form of their "valid" method. |
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| VObjectTransformCopier
Copies transformations from a list of source VObject to a list of destination VObjects |
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| Classes in hmi.animation used by hmi.debug.animation | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.debug.physics | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine | |
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| SkeletonPose
Contains a single pose in a config and a configType describing what the numbers in the config mean. |
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| VJoint
VJoint represent virtual joints... |
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| VObjectTransformCopier
Copies transformations from a list of source VObject to a list of destination VObjects |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.controller | |
|---|---|
| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.gaze | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.keyframe | |
|---|---|
| SkeletonInterpolator
A SkeletonInterpolator is an interpolator for simultaneous animation of several selected parts of a VObject tree. |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.mixed | |
|---|---|
| SkeletonPose
Contains a single pose in a config and a configType describing what the numbers in the config mean. |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.motionunit | |
|---|---|
| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.pointing | |
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| AnalyticalIKSolver
IK calculations for a 7 DOF Joint construction (e.g. arm/leg) Loosely based on the IKAN toolkit: Tolani, Deepak, Goswami, Ambarish and Badler, Norman I., Real-time inverse kinematics techniques for anthropomorphic limbs (2000), in: Graphical Models and Image Processing, 62:5(353--388) Given matrices G, S, T solves the equation G = S*Rx*T*R1 for R1,Rx where R1 represent general rotation matrices Ry represents a rotation about the y axis and G is the desired goal matrix S, T are constant matrices In the case of the arm: S : Wrist to Elbow transformation Rx : Elbow joint T : Elbow to Shoulder transformation R1 : Shoulder joints This method assumes a close to HAnim resting pose |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.procanimation | |
|---|---|
| AnalyticalIKSolver
IK calculations for a 7 DOF Joint construction (e.g. arm/leg) Loosely based on the IKAN toolkit: Tolani, Deepak, Goswami, Ambarish and Badler, Norman I., Real-time inverse kinematics techniques for anthropomorphic limbs (2000), in: Graphical Models and Image Processing, 62:5(353--388) Given matrices G, S, T solves the equation G = S*Rx*T*R1 for R1,Rx where R1 represent general rotation matrices Ry represents a rotation about the y axis and G is the desired goal matrix S, T are constant matrices In the case of the arm: S : Wrist to Elbow transformation Rx : Elbow joint T : Elbow to Shoulder transformation R1 : Shoulder joints This method assumes a close to HAnim resting pose |
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| SkeletonInterpolator
A SkeletonInterpolator is an interpolator for simultaneous animation of several selected parts of a VObject tree. |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.animationengine.transitions | |
|---|---|
| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.elckerlyc.world | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.environment | |
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| VJoint
VJoint represent virtual joints... |
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| VJointMoveControl
This class uses keyboard input to move an object around. |
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| Classes in hmi.animation used by hmi.environment.avatars | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.environment.bridge.emitters | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.environment.semaine | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.faceanimation.model | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.graphics.opengl | |
|---|---|
| SkeletonInterpolator
A SkeletonInterpolator is an interpolator for simultaneous animation of several selected parts of a VObject tree. |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.graphics.opengl.renderobjects | |
|---|---|
| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.graphics.opengl.scenegraph | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.graphics.scenegraph | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.graphics.util | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.physics | |
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| VJoint
VJoint represent virtual joints... |
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| VObject
VObjects represent "virtual objects", used within virtual environments. |
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| Classes in hmi.animation used by hmi.physics.assembler | |
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| VJoint
VJoint represent virtual joints... |
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| Classes in hmi.animation used by hmi.physics.ode | |
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| VObject
VObjects represent "virtual objects", used within virtual environments. |
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| Classes in hmi.animation used by hmi.testutil.animation | |
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| VJoint
VJoint represent virtual joints... |
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