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| Class Summary | |
|---|---|
| EndEffector | Contains the end effector and end effector path (rotation and/or translation) of an IK motion The path can be a function of time t (0 < t < 1) and several other variables. |
| HermiteSplineJEP | JEP implementation of project.mathutils.HermiteSpline |
| IKBody | IK manipulator for a Humanoid body Uses analytical IK to position the feet and hands. |
| Keyframe | Procedural description of a joint rotation at a key time |
| Keyframes | Procedurally describes joint rotation as key rotations at key times, inbetween rotations are calculated through slerp interpolation. |
| PerlinNoiseJEP | JEP implementation of project.mathutils.PerlinNoise |
| ProcAnimationMU | Generic procedural animation package Animation is described as end effector path, joint rotation
path and/or joint positions at key times
Typical program flow: 1. load proc animation through XML 2. setup an IKBody 3. link the IKBody to the proc animation through the setup function 4. animate using the play function |
| ProcAnimationMU.IKParameter | |
| Rotation | Describes the rotation of a single joint in a formula The rotation can be a function of time t (0 < t < 1) and some parameters |
| TCBSplineJEP | JEP implementation of project.mathutils.TCBSpline Syntax:
tcbspline(t,v0,vn, p0,t0, pi,ti,tensi,conti,biasi,... |
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