Uses of Interface
hmi.animation.VObject

Packages that use VObject
hmi.animation Documentation in the central Hmi Packages LaTeX report. 
hmi.physics Support for physical simulation of humanoids and other objects; also supports inverse dynamics and physical controllers. 
hmi.physics.ode   
 

Uses of VObject in hmi.animation
 

Classes in hmi.animation that implement VObject
 class VJoint
          VJoint represent virtual joints...
 

Fields in hmi.animation declared as VObject
private  VObject[] VObjectTransformCopier.dstParts
           
private static VObject[] VObjectTransformCopier.emptyParts
           
private  VObject NIOVObjectBuffer.joint
           
private  VObject[] VObjectTransformCopier.srcParts
           
private  VObject[] SkeletonPose.targetParts
           
private  VObject[] SkeletonInterpolator.targetParts
           
 

Methods in hmi.animation with type parameters of type VObject
static
<T extends VObject>
VObjectTransformCopier
VObjectTransformCopier.newInstanceFromMatchingVObjectLists(List<T> srcList, List<T> dstList, String type)
          Creates a new VObject copier from lists of VObjects WITHOUT CHECKING, assuming that the one who calls the constructor makes sure that src and dst match
static
<T extends VObject>
VObjectTransformCopier
VObjectTransformCopier.newInstanceFromVObjectLists(List<T> srcList, List<T> dstList, String type)
          Creates a new VObject copier from lists of VObjects
 

Methods in hmi.animation that return VObject
 VObject[] SkeletonInterpolator.getTargetParts()
           
 

Methods in hmi.animation with parameters of type VObject
private static boolean VObjectTransformCopier.equiv(VObject src, VObject dst)
           
 void SkeletonPose.setPartIds(VObject[] targets)
           
 void SkeletonPose.setTargets(VObject[] targets)
          Sets a specified VObject array as target for the pose A lookup is performed for parts of the target with Id/Sid/Name as defined by the partIds for this pose.
 boolean VObject.Predicate.valid(VObject obj)
           
 

Constructors in hmi.animation with parameters of type VObject
NIOVObjectBuffer(VObject v)
           
NIOVObjectBuffer(VObject v, FloatBuffer rot)
           
SkeletonInterpolator(SkeletonInterpolator p, VObject[] targetParts)
           
SkeletonPose(VObject[] targets, String configType)
           
VObjectTransformCopier(VObject[] srcParts, VObject[] dstParts, String type)
           
VObjectTransformCopier(VObject[] srcParts, VObject[] dstParts, String type)
           
 

Constructor parameters in hmi.animation with type arguments of type VObject
NIOVObjectBuffers(List<VObject> vos, FloatBuffer rotationBuffer)
           
 

Uses of VObject in hmi.physics
 

Classes in hmi.physics that implement VObject
 class PhysicalSegment
          PhysicalSegment, links a RigidBody with a visual humanoid segment
 class RigidBody
          Rigid body
 

Uses of VObject in hmi.physics.ode
 

Classes in hmi.physics.ode that implement VObject
 class OdePhysicalSegment
           
 class OdeRigidBody