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| Class Summary | |
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| COMGeometry | |
| COMOffsetGeometry | |
| PhysicalHumanVGLNode | subclass of vgl node with one addition: if the physical human is not active, the node is not rendered. |
| PhysicsDebugVisualisations | Builds VGLNodes to visualise physical objects (RigidBodies, PhysicalHumanoids, ...). |
| RigidBodyToVJoint | a GLRenderObject that, upon rendering, copies the coordinates of a rigidbody onto a VJoint. |
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