Package hmi.elckerlyc.animationengine

Interface Summary
KeyPositionManager  
PhysicsCallback Callback for to hook up the animation engine with a custom physics engine time step.
 

Class Summary
AdditiveRotationBlend Does an additive blend of the rotations of two joints and all their children:
qOut = q1 * q2
AdditiveRotationBlend.Blender  
AnimationPlanner Main use: take BML based behaviors, resolve timepegs, add to player.
AnimationPlayer  
AnimationPlayerManager Manages the playback and physical simulation of multiple AnimationPlayers
KeyPositionManagerImpl