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| Packages that use MixedSystem | |
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| hmi.elckerlyc.animationengine | |
| hmi.elckerlyc.animationengine.mixed | |
| hmi.environment.avatars | This package contains code for loading avatars, mixed systems, face bindings, etc. |
| Uses of MixedSystem in hmi.elckerlyc.animationengine |
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| Fields in hmi.elckerlyc.animationengine with type parameters of type MixedSystem | |
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private ArrayList<MixedSystem> |
AnimationPlayer.mSystems
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| Methods in hmi.elckerlyc.animationengine that return types with arguments of type MixedSystem | |
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ArrayList<MixedSystem> |
AnimationPlayer.getMixedSystems()
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| Constructor parameters in hmi.elckerlyc.animationengine with type arguments of type MixedSystem | |
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AnimationPlayer(VJoint vP,
VJoint vC,
VJoint vN,
VJoint vPred,
ArrayList<MixedSystem> m,
float h)
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AnimationPlayer(VJoint vP,
VJoint vC,
VJoint vN,
VJoint vPred,
ArrayList<MixedSystem> m,
float h,
WorldObjectManager wom)
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| Uses of MixedSystem in hmi.elckerlyc.animationengine.mixed |
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| Subclasses of MixedSystem in hmi.elckerlyc.animationengine.mixed | |
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class |
OdeMixedSystem
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| Fields in hmi.elckerlyc.animationengine.mixed declared as MixedSystem | |
|---|---|
private MixedSystem |
MixedPlayer.system
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| Methods in hmi.elckerlyc.animationengine.mixed that return MixedSystem | |
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MixedSystem |
MixedSystemGenerator.generateMixedSystem(String phId,
Collection<String> requiredJoints,
Collection<String> desiredJoints,
VJoint human)
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MixedSystem |
MixedPlayer.getSystem()
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| Methods in hmi.elckerlyc.animationengine.mixed with parameters of type MixedSystem | |
|---|---|
void |
MixedSystem.set(MixedSystem s,
float[] q,
float[] w)
Sets the system to s. |
void |
MixedPlayer.setSystem(MixedSystem sys,
VJoint hPrev,
VJoint hCurr,
VJoint hNext)
Sets up the system, based on a new system |
void |
MixedPlayer.switchSystem(MixedSystem sys,
float timeDiff,
VJoint prev,
VJoint curr,
VJoint next,
boolean switchPrevCurrNext)
Switches the current mixed system to sys |
| Constructors in hmi.elckerlyc.animationengine.mixed with parameters of type MixedSystem | |
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MixedPlayer(MixedSystem sys,
VJoint hPrev,
VJoint hCurr,
VJoint hNext)
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| Uses of MixedSystem in hmi.environment.avatars |
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| Fields in hmi.environment.avatars declared as MixedSystem | |
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private MixedSystem |
MixedSystemAssembler.ms
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| Fields in hmi.environment.avatars with type parameters of type MixedSystem | |
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private ArrayList<MixedSystem> |
GenericVirtualHuman.mixedSystems
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| Methods in hmi.environment.avatars that return types with arguments of type MixedSystem | |
|---|---|
ArrayList<MixedSystem> |
VirtualHuman.getMixedSystems()
associated with getPhysicalHumans, same order |
ArrayList<MixedSystem> |
GenericVirtualHuman.getMixedSystems()
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| Method parameters in hmi.environment.avatars with type arguments of type MixedSystem | |
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void |
GenericVirtualHuman.setMixedSystems(ArrayList<MixedSystem> ms)
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| Constructors in hmi.environment.avatars with parameters of type MixedSystem | |
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MixedSystemAssembler(VJoint h,
PhysicalHumanoid p,
MixedSystem m)
Constructor |
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