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| Packages that use hmi.elckerlyc.animationengine | |
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| hmi.elckerlyc.animationengine | |
| hmi.elckerlyc.animationengine.controller | |
| hmi.elckerlyc.animationengine.gaze | |
| hmi.elckerlyc.animationengine.gesturebinding | |
| hmi.elckerlyc.animationengine.keyframe | |
| hmi.elckerlyc.animationengine.motionunit | |
| hmi.elckerlyc.animationengine.pointing | |
| hmi.elckerlyc.animationengine.procanimation | |
| hmi.elckerlyc.animationengine.transitions | |
| hmi.elckerlyc.faceengine | |
| hmi.elckerlyc.faceengine.faceunit | |
| hmi.elckerlyc.planunit | |
| hmi.elckerlyc.speechengine | |
| hmi.environment | This package contains several base classes that facilitate easy access to building an environment with graphics, physics and virtual human animation. |
| hmi.environment.avatars | This package contains code for loading avatars, mixed systems, face bindings, etc. |
| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine | |
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| AdditiveRotationBlend.Blender
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| AnimationPlayer
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| KeyPositionManager
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| PhysicsCallback
Callback for to hook up the animation engine with a custom physics engine time step. |
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.controller | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.gaze | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.gesturebinding | |
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| AnimationPlayer
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.keyframe | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.motionunit | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.pointing | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.procanimation | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.animationengine.transitions | |
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| AnimationPlayer
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.faceengine | |
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.faceengine.faceunit | |
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.planunit | |
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| KeyPositionManager
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| Classes in hmi.elckerlyc.animationengine used by hmi.elckerlyc.speechengine | |
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| AnimationPlanner
Main use: take BML based behaviors, resolve timepegs, add to player. |
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| Classes in hmi.elckerlyc.animationengine used by hmi.environment | |
|---|---|
| AnimationPlayerManager
Manages the playback and physical simulation of multiple AnimationPlayers |
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| PhysicsCallback
Callback for to hook up the animation engine with a custom physics engine time step. |
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| Classes in hmi.elckerlyc.animationengine used by hmi.environment.avatars | |
|---|---|
| AnimationPlanner
Main use: take BML based behaviors, resolve timepegs, add to player. |
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