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| Packages that use PhysicsCallback | |
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| hmi.elckerlyc.animationengine | |
| hmi.environment | This package contains several base classes that facilitate easy access to building an environment with graphics, physics and virtual human animation. |
| Uses of PhysicsCallback in hmi.elckerlyc.animationengine |
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| Fields in hmi.elckerlyc.animationengine declared as PhysicsCallback | |
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private PhysicsCallback |
AnimationPlayerManager.physicsCallback
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| Constructors in hmi.elckerlyc.animationengine with parameters of type PhysicsCallback | |
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AnimationPlayerManager(PhysicsCallback pb,
VJoint animationRoot,
VJoint currRoot)
ASSUMPTION: the humanoidroots are added directly under animationRoot In each frame: 1. |
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| Uses of PhysicsCallback in hmi.environment |
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| Classes in hmi.environment that implement PhysicsCallback | |
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(package private) class |
ElckerlycDemoEnvironment.PhysCallback
Called by the anmiationplayermanager to make one simulation step in the physical world |
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