Uses of Class
hmi.elckerlyc.animationengine.procanimation.IKBody

Packages that use IKBody
hmi.elckerlyc.animationengine.procanimation   
hmi.environment.avatars This package contains code for loading avatars, mixed systems, face bindings, etc. 
 

Uses of IKBody in hmi.elckerlyc.animationengine.procanimation
 

Fields in hmi.elckerlyc.animationengine.procanimation declared as IKBody
private  IKBody ProcAnimationMU.body
           
 

Methods in hmi.elckerlyc.animationengine.procanimation with parameters of type IKBody
 void ProcAnimationMU.setup(Collection<Parameter> params, IKBody b)
          Links the ProcAnimation to a body and a set of parameters Filters out the joints to animate based on the set Rotations, end effectors, keyframes and skeletoninterpolators
 

Uses of IKBody in hmi.environment.avatars
 

Fields in hmi.environment.avatars declared as IKBody
private  IKBody GenericVirtualHuman.theIKBody
           
 

Methods in hmi.environment.avatars that return IKBody
 IKBody VirtualHuman.getIKBody()
           
 IKBody GenericVirtualHuman.getIKBody()
           
 

Methods in hmi.environment.avatars with parameters of type IKBody
 void GenericVirtualHuman.setIKBody(IKBody ikb)