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| Packages that use MUPlayException | |
|---|---|
| hmi.elckerlyc.animationengine.gaze | |
| hmi.elckerlyc.animationengine.motionunit | |
| hmi.elckerlyc.animationengine.pointing | |
| Uses of MUPlayException in hmi.elckerlyc.animationengine.gaze |
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| Methods in hmi.elckerlyc.animationengine.gaze that throw MUPlayException | |
|---|---|
void |
GazeMU.play(double t)
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void |
EyeGazeMU.play(double t)
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void |
DynamicGazeMU.play(double t)
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void |
DynamicEyeGazeMU.play(double t)
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private void |
GazeMU.playEye(double t,
float[] qDesNeck,
float[] qStartEye,
VJoint eye)
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(package private) void |
GazeMU.setEndRotation(float[] gazeDir)
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(package private) void |
EyeGazeMU.setEndRotation(float[] gazeDir)
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(package private) void |
GazeMU.setEndRotation(float[] gazeDir,
float[] q)
|
(package private) void |
DynamicEyeGazeMU.setEndRotation(float[] gazeDir,
VJoint eye,
float[] qEye)
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void |
GazeMU.setStartPose(double prepDur,
double relaxDur)
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void |
GazeMU.setTarget(String target)
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| Uses of MUPlayException in hmi.elckerlyc.animationengine.motionunit |
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| Methods in hmi.elckerlyc.animationengine.motionunit that throw MUPlayException | |
|---|---|
void |
MotionUnit.play(double t)
Executes the motion unit, typically by rotating some VJoints |
| Uses of MUPlayException in hmi.elckerlyc.animationengine.pointing |
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| Methods in hmi.elckerlyc.animationengine.pointing that throw MUPlayException | |
|---|---|
void |
PointingMU.setStartPose(double prep)
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void |
PointingMU.setTarget(String target)
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