Uses of Class
hmi.graphics.scenegraph.GMesh

Packages that use GMesh
hmi.graphics.collada.scenegraph Support for loading Collada Graphics files 
hmi.graphics.opengl.scenegraph The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. 
hmi.graphics.scenegraph The HmiGraphics scenegraph package contains code for graphics scenegraphs in a render platform independent way, and also independent from a particular graphics file format. 
hmi.physics Support for physical simulation of humanoids and other objects; also supports inverse dynamics and physical controllers. 
hmi.physics.ode   
 

Uses of GMesh in hmi.graphics.collada.scenegraph
 

Methods in hmi.graphics.collada.scenegraph that return GMesh
private static GMesh InstanceGeometryTranslator.primitiveToGMesh(Collada collada, PrimitiveMeshElement prim, ArrayList<Input> verticesInputs, ArrayList<ArrayList<Input>> targetVerticesInputs, String[] targetIds, String geomName, Map<String,String> texCoordBindings)
          Returns a GMesh object, containing the data arrays and index arrays for a given Collada Primitive element, taking into account inputs like the Position data from a Vertices element.
 

Methods in hmi.graphics.collada.scenegraph with parameters of type GMesh
private static void InstanceGeometryTranslator.addGMeshData(int morphTarget, GMesh gm, Input inp, int[] indices, String attributeName)
           
 

Uses of GMesh in hmi.graphics.opengl.scenegraph
 

Methods in hmi.graphics.opengl.scenegraph with parameters of type GMesh
private static void ScenegraphTranslator.addGLBasicMeshAttributes(GMesh gmesh, GLBasicMesh glmesh)
           
static GLBasicMesh ScenegraphTranslator.fromGMeshToGLBasicMesh(GMesh gmesh)
          Creates a new GLBasicMesh, from data obtained from the specified GMesh.
 

Uses of GMesh in hmi.graphics.scenegraph
 

Subclasses of GMesh in hmi.graphics.scenegraph
 class GSkinnedMesh
           
 class GSphere
           
 

Fields in hmi.graphics.scenegraph declared as GMesh
private  GMesh GShape.gmesh
           
 

Methods in hmi.graphics.scenegraph that return GMesh
 GMesh GShape.getGMesh()
          Returns the GMesh component.
 

Methods in hmi.graphics.scenegraph with parameters of type GMesh
 void GShape.setGMesh(GMesh gmesh)
          Sets the GMesh component.
 

Constructors in hmi.graphics.scenegraph with parameters of type GMesh
GMesh(GMesh base)
          Creates a clone of the specified base GMesh.
GShape(GMesh gmesh, GMaterial gmaterial, String name)
          Creates a new GShape with specified GMesh and GMaterial.
GSkinnedMesh(GMesh base)
          Creates a new GSkinnedMesh, with the data for the underlying GMesh fields obtained from the specified base GMesh parameter.
 

Uses of GMesh in hmi.physics
 

Methods in hmi.physics with parameters of type GMesh
abstract  void Mass.setFromGMesh(GMesh m, float density)
          Set mass properties on the basis of a closed GMesh, assumes uniform density density is set in kg/m3 (or mass unit/length unit^3)
 

Uses of GMesh in hmi.physics.ode
 

Methods in hmi.physics.ode with parameters of type GMesh
static org.odejava.GeomTriMesh Tools.getGeomTriMesh(GMesh gm)
          Creates a GeomTrimes from the original vertices and normals set in a GenericMesh
 void OdeMass.setFromGMesh(GMesh m, float density)