Uses of Class
hmi.elckerlyc.animationengine.transitions.TransitionMU

Packages that use TransitionMU
hmi.elckerlyc.animationengine.transitions   
 

Uses of TransitionMU in hmi.elckerlyc.animationengine.transitions
 

Subclasses of TransitionMU in hmi.elckerlyc.animationengine.transitions
 class HermiteSplinePhysicalTransitionMU
           
 class HermiteSplineTransitionMU
          Can be used to create a C2 continuous transition between two kinematic motion units.
 class SlerpPhysicalTransitionMU
          Creates a transition from physical simulation to kinematic motion
 class SlerpTransitionMU
           
 class SlerpTransitionStaticMU
          Slerp transition from current pose to predefined end pose, typically for use in an animationplanplayer without using the animationplayer
 

Fields in hmi.elckerlyc.animationengine.transitions declared as TransitionMU
protected  TransitionMU TransitionTMU.transitionUnit
           
 

Methods in hmi.elckerlyc.animationengine.transitions that return TransitionMU
abstract  TransitionMU TransitionMU.copy(AnimationPlayer player)
           
 TransitionMU SlerpTransitionStaticMU.copy(AnimationPlayer player)
           
 TransitionMU SlerpTransitionMU.copy(AnimationPlayer player)
           
 TransitionMU SlerpPhysicalTransitionMU.copy(AnimationPlayer player)
           
 TransitionMU HermiteSplineTransitionMU.copy(AnimationPlayer p)
           
 TransitionMU HermiteSplinePhysicalTransitionMU.copy(AnimationPlayer p)
           
 

Constructors in hmi.elckerlyc.animationengine.transitions with parameters of type TransitionMU
TransitionTMU(BMLBlockPeg bbPeg, String i, String bmlId, TransitionMU m)