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| Packages that use TransitionMU | |
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| hmi.elckerlyc.animationengine.transitions | |
| Uses of TransitionMU in hmi.elckerlyc.animationengine.transitions |
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| Subclasses of TransitionMU in hmi.elckerlyc.animationengine.transitions | |
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class |
HermiteSplinePhysicalTransitionMU
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class |
HermiteSplineTransitionMU
Can be used to create a C2 continuous transition between two kinematic motion units. |
class |
SlerpPhysicalTransitionMU
Creates a transition from physical simulation to kinematic motion |
class |
SlerpTransitionMU
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class |
SlerpTransitionStaticMU
Slerp transition from current pose to predefined end pose, typically for use in an animationplanplayer without using the animationplayer |
| Fields in hmi.elckerlyc.animationengine.transitions declared as TransitionMU | |
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protected TransitionMU |
TransitionTMU.transitionUnit
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| Methods in hmi.elckerlyc.animationengine.transitions that return TransitionMU | |
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abstract TransitionMU |
TransitionMU.copy(AnimationPlayer player)
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TransitionMU |
SlerpTransitionStaticMU.copy(AnimationPlayer player)
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TransitionMU |
SlerpTransitionMU.copy(AnimationPlayer player)
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TransitionMU |
SlerpPhysicalTransitionMU.copy(AnimationPlayer player)
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TransitionMU |
HermiteSplineTransitionMU.copy(AnimationPlayer p)
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TransitionMU |
HermiteSplinePhysicalTransitionMU.copy(AnimationPlayer p)
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| Constructors in hmi.elckerlyc.animationengine.transitions with parameters of type TransitionMU | |
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TransitionTMU(BMLBlockPeg bbPeg,
String i,
String bmlId,
TransitionMU m)
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