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| Packages that use GLStateComponent | |
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| hmi.graphics.opengl.state | The HmiGraphics opebgl.state package contains code for maintaining the runtime OpenGL state. |
| Uses of GLStateComponent in hmi.graphics.opengl.state |
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| Classes in hmi.graphics.opengl.state that implement GLStateComponent | |
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class |
GLCapability
A GLCapability is a wrapper for some OpenGL capability. |
class |
GLFill
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class |
GLLine
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class |
GLMaterial
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class |
GLStateComponentF4
A GLStateComponentF4 is a wrapper for GL attributes that are set by means of a call like glXYZ(glId, glValfv), Examples: GL_LIGHT_MODEL_AMBIENT, GL_COLOR_CLEAR_VALUE, GL_ACCUM_CLEAR_VALUE |
class |
GLStateComponentI
A GLStateComponentI is a wrapper for GL attributes that are set by means of a call like glXYZ(glId, glEnumi), Supported: GL_LIGHT_MODEL_COLOR_CONTROL, GL_FRONT_FACE, GL_CULL_FACE_MODE, GL_ACTIVE_TEXTURE |
class |
GLStateComponentIF
A GLStateComponentIF is a wrapper for GL attributes that are set by means of a call like glXYZ(glEnum, glId, glValf), where glEnum and glId are ints, glValf is a float value. |
class |
GLStateComponentIF4
A GLStateComponentIF4 is a wrapper for GL attributes that are set by means of a call like glXYZ(glEnum, glId, glValfv), where glEnum and glId are ints, glValfv is a float[4] value. |
class |
GLStateComponentII
A GLStateComponentII is a wrapper for GL attributes that are set by means of a call like glXYZ(target, glId, glEnumi) or glXYZ(target, glEnumi) Examples: glPolygonMode GL_POLYGON_MODE glColorMaterial glTexParameteri with glEnumi == target, glId == GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL |
class |
GLTextureStateComponent
A GLStateComponentII is a wrapper for GL texture state attributes Examples: glTexParameteri with glEnumi == target, glId == GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL |
| Fields in hmi.graphics.opengl.state declared as GLStateComponent | |
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private GLStateComponent[] |
GLStateComponentList.stateComp
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| Methods in hmi.graphics.opengl.state that return GLStateComponent | |
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GLStateComponent |
GLStateComponentList.getStateComponent(int scId)
Return the GLStateComponent stored for index id, or null if no list element was found for the specified id |
| Methods in hmi.graphics.opengl.state with parameters of type GLStateComponent | |
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void |
GLStateComponentList.addStateComponent(GLStateComponent sc)
Inserts some GL state component object into the list, such that the list remains sorted by means of the id values. |
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