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java.lang.Objecthmi.graphics.opengl.state.NoTexture2DState
public class NoTexture2DState
Settings for a normal, i.e. non-shadow, render pass
| Constructor Summary | |
|---|---|
NoTexture2DState()
Creates a new NoTexture2DState |
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| Method Summary | |
|---|---|
void |
glInit(GLRenderContext gl)
initializes various OpenGL state variables |
void |
glRender(GLRenderContext gl)
Called during openGL rendering. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public NoTexture2DState()
| Method Detail |
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public void glInit(GLRenderContext gl)
glInit in interface GLRenderObjectpublic void glRender(GLRenderContext gl)
GLRenderObject
glRender in interface GLRenderObject
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