hmi.graphics.opengl.state
Class NoTexture2DState

java.lang.Object
  extended by hmi.graphics.opengl.state.NoTexture2DState
All Implemented Interfaces:
GLRenderObject

public class NoTexture2DState
extends Object
implements GLRenderObject

Settings for a normal, i.e. non-shadow, render pass

Author:
Job Zwiers

Constructor Summary
NoTexture2DState()
          Creates a new NoTexture2DState
 
Method Summary
 void glInit(GLRenderContext gl)
          initializes various OpenGL state variables
 void glRender(GLRenderContext gl)
          Called during openGL rendering.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

NoTexture2DState

public NoTexture2DState()
Creates a new NoTexture2DState

Method Detail

glInit

public void glInit(GLRenderContext gl)
initializes various OpenGL state variables

Specified by:
glInit in interface GLRenderObject

glRender

public void glRender(GLRenderContext gl)
Description copied from interface: GLRenderObject
Called during openGL rendering.

Specified by:
glRender in interface GLRenderObject