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| Packages that use GLScene | |
|---|---|
| hmi.environment.avatars | This package contains code for loading avatars, mixed systems, face bindings, etc. |
| hmi.facegraphics | This package and its subpackages make the connection between the abstract specification of face animations using Elckerlyc and the actual deformation of the mesh in the HmiGraphics packages. |
| hmi.graphics.opengl.scenegraph | The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. |
| hmi.graphics.util | The HmiGraphics util package contains a few utilities that combine functionality from other HmiGraphics packages. |
| Uses of GLScene in hmi.environment.avatars |
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| Fields in hmi.environment.avatars declared as GLScene | |
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private GLScene |
HmiVirtualHuman.glScene
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| Methods in hmi.environment.avatars that return GLScene | |
|---|---|
GLScene |
HmiVirtualHuman.getGLScene()
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| Methods in hmi.environment.avatars with parameters of type GLScene | |
|---|---|
void |
HmiVirtualHuman.setGLScene(GLScene gls)
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| Uses of GLScene in hmi.facegraphics |
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| Fields in hmi.facegraphics declared as GLScene | |
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private GLScene |
HMIFaceController.theGLScene
Used to control morph targets... |
| Constructors in hmi.facegraphics with parameters of type GLScene | |
|---|---|
HMIFaceController(GLScene gls,
GLHead h)
This constructor needs to get a link to the face and its morph targets! |
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| Uses of GLScene in hmi.graphics.opengl.scenegraph |
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| Methods in hmi.graphics.opengl.scenegraph that return GLScene | |
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static GLScene |
ScenegraphTranslator.fromGSceneToGLScene(GScene gscene)
Translates a GScene into a GLScene |
| Uses of GLScene in hmi.graphics.util |
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| Fields in hmi.graphics.util declared as GLScene | |
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private GLScene |
SegmentedDaeHumanoidLoader.glScene
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private GLScene |
SeamlessDaeHumanoidLoader.glScene
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private GLScene |
LoadSeamlessDaeHumanoidInTPose.scene
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private GLScene |
LoadSeamlessDaeHumanoidInDefPose.scene
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private GLScene |
LoadSeamlessDaeHumanoid.scene
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| Methods in hmi.graphics.util that return GLScene | |
|---|---|
GLScene |
SegmentedDaeHumanoidLoader.getGLScene()
|
GLScene |
SeamlessDaeHumanoidLoader.getGLScene()
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GLScene |
DaeHumanoidLoader.getGLScene()
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static GLScene |
ColladaReader.getGLScene(String resourceName,
String jointRenamingFileName,
float scale)
Tries to get a GLScene object with the specified resource name. |
GLScene |
LoadSeamlessDaeHumanoidInTPose.getScene()
|
GLScene |
LoadSeamlessDaeHumanoidInDefPose.getScene()
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GLScene |
LoadSeamlessDaeHumanoid.getScene()
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static GLScene |
ColladaReader.read(String colladaResourceDir,
String colladaFileName)
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static GLScene |
ColladaReader.read(String colladaResourceDir,
String colladaFileName,
String jointRenamingFileName,
float scale)
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static GLScene |
ColladaReader.readGLSceneFromResourceFile(Resources resources,
String colladaFileName,
String jointRenamingFileName,
float scale)
Reads a Collada file and compiles it into a GLScene |
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