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| Packages that use GLTexture | |
|---|---|
| hmi.graphics.opengl | The HmiGraphics opengl package contains code for opengl based rendering, that is still independent from particular OpenGL java bindings, like jogl and lwjgl |
| hmi.graphics.opengl.scenegraph | The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. |
| hmi.graphics.opengl.state | The HmiGraphics opebgl.state package contains code for maintaining the runtime OpenGL state. |
| Uses of GLTexture in hmi.graphics.opengl |
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| Methods in hmi.graphics.opengl that return GLTexture | |
|---|---|
private static GLTexture |
GLTextureLoader.convertBufferedImage(BufferedImage image,
boolean rescale,
boolean flip,
String imageFile)
Converts a BufferedImage into a TextureImageData object with type/format and size that suits OpenGL |
static GLTexture |
GLTextureLoader.getGLTexture(int texUnit,
String resourceName)
Tries to get a GLTexture with the specified resource name, either from the cache or else from loading (and caching) an image from one of the texture directories. |
static GLTexture |
GLTextureLoader.getGLTexture(int texUnit,
String resourceName,
boolean flip,
boolean rescale)
Tries to get a GLTexture with the specified resource name. |
static GLTexture |
GLTextures.getGLTexture(String resourceName)
Tries to get a GLTexture with the specified resource name, either from the cache or else from loading (and caching) an image from one of the texture directories. |
static GLTexture |
GLTextureLoader.getGLTexture(String resourceName)
Tries to get a GLTexture with the specified resource name, either from the cache or else from loading (and caching) an image from one of the texture directories. |
static GLTexture |
GLTextures.getGLTexture(String resourceName,
boolean flip,
boolean rescale)
Tries to get a GLTexture with the specified resource name. |
static GLTexture |
GLTextureLoader.readFromFile(File file,
boolean rescale,
boolean flip)
Like readFromStream, where the InputStream is obtained from the specified file. |
static GLTexture |
GLTextureLoader.readFromFile(String fileName,
boolean rescale,
boolean flip)
Like readFromStream, where the InputStream is obtained from the specified resource file name (a OS path). |
static GLTexture |
GLTextureLoader.readFromResourceFile(Resources resources,
String resourceName,
boolean rescale,
boolean flip)
Like readFromStream, where the InputStream is obtained from the specified resource file. |
static GLTexture |
GLTextureLoader.readFromStream(InputStream is,
boolean rescale,
boolean flip,
String imageFile)
Creates a new GLTexture by reading image data from the specified InputStream. |
| Uses of GLTexture in hmi.graphics.opengl.scenegraph |
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| Methods in hmi.graphics.opengl.scenegraph that return GLTexture | |
|---|---|
static GLTexture |
GMaterialTranslator.fromGTextureToGLTexture(GTexture gtex,
int texUnit)
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| Uses of GLTexture in hmi.graphics.opengl.state |
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| Fields in hmi.graphics.opengl.state declared as GLTexture | |
|---|---|
private GLTexture |
GLMaterial.diffuseTexture
|
private GLTexture |
GLMaterial.transparentTexture
|
| Methods in hmi.graphics.opengl.state with parameters of type GLTexture | |
|---|---|
void |
GLMaterial.setDiffuseTexture(GLTexture glTex,
int texUnit)
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void |
GLMaterial.setTransparantTexture(GLTexture glTex,
int texUnit)
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