Uses of Class
hmi.graphics.collada.TransformNode

Packages that use TransformNode
hmi.graphics.collada Support for loading Collada Graphics files 
hmi.graphics.collada.scenegraph Support for loading Collada Graphics files 
 

Uses of TransformNode in hmi.graphics.collada
 

Subclasses of TransformNode in hmi.graphics.collada
 class BindShapeMatrix
          BindShapeMatrix defines a 4 X 4 transform BindShapeMatrix, specified by 16 floats, in row-major order.
 class LookAt
          LookAt defines a transform matrix, specified by a 9-vector containg: eye position, center (or "interest point"), and up-vector, in that order.
 class Matrix
          Matrix defines a 4 X 4 transform matrix, specified by 16 floats, in row-major order.
 class Rotate
           
 class Scale
           
 class Skew
          Skew defines a Collada skewing transform, specified in "Renderman" style.
 class Translate
           
 

Fields in hmi.graphics.collada with type parameters of type TransformNode
private  List<TransformNode> Node.transforms
           
 

Methods in hmi.graphics.collada that return types with arguments of type TransformNode
 List<TransformNode> Node.getTransforms()
           
 

Uses of TransformNode in hmi.graphics.collada.scenegraph
 

Method parameters in hmi.graphics.collada.scenegraph with type arguments of type TransformNode
static void TransformTranslator.setTransform(List<TransformNode> transforms, GNode gnode)
          Translates a list of TransformNodes in a transform matrix and, if possible, a decomposition in a rotation, translation and scaling.