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| Packages that use InputState.Pattern | |
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| hmi.util | NO PACKAGE DOCUMENTATION |
| Uses of InputState.Pattern in hmi.util |
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| Classes in hmi.util that implement InputState.Pattern | |
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class |
InputState.KeyPat
standard implementation of InputState.Pattern. |
| Fields in hmi.util with type parameters of type InputState.Pattern | |
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private ArrayList<InputState.Pattern> |
InputState.patterns
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| Methods in hmi.util that return InputState.Pattern | |
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InputState.Pattern |
InputState.addPattern(InputState.Key key)
Adds a key pattern, defined by a single key which must be down for activation. |
InputState.Pattern |
InputState.addPattern(InputState.Key[] down)
Adds a key pattern, consisting of keys required to be down. |
InputState.Pattern |
InputState.addPattern(InputState.Key[] down,
InputState.Key[] up)
Adds a key pattern, consisting of keys required to be down, and keys required to be up. |
InputState.Pattern |
InputState.addPattern(int[] down,
int[] up)
Adds a key pattern, consisting of keys required to be down, and keys required to be up. |
InputState.Pattern |
InputState.orPattern(InputState.Pattern[] pats)
Create a new key patterns from a given list of patterns., It is active iff at least one of the patterns from the list is active. |
| Methods in hmi.util with parameters of type InputState.Pattern | |
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InputState.Pattern |
InputState.orPattern(InputState.Pattern[] pats)
Create a new key patterns from a given list of patterns., It is active iff at least one of the patterns from the list is active. |
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