Uses of Class
hmi.util.InputState.Key

Packages that use InputState.Key
hmi.util NO PACKAGE DOCUMENTATION 
 

Uses of InputState.Key in hmi.util
 

Methods in hmi.util that return InputState.Key
static InputState.Key InputState.key(int vkCode)
          Creates a InputState.Key, defined by a virtual key code.
static InputState.Key InputState.key(int vkCode, int locationMask)
          Creates a InputState.Key consisting of virtual key code and keylocation.
static InputState.Key InputState.left(int vkCode)
          Creates a InputState.Key, defined by a virtual key code.
static InputState.Key InputState.numpad(int vkCode)
          Creates a InputState.Key, defined by a virtual key code.
static InputState.Key InputState.right(int vkCode)
          Creates a InputState.Key, defined by a virtual key code.
static InputState.Key InputState.standard(int vkCode)
          Creates a InputState.Key, defined by a virtual key code.
 

Methods in hmi.util with parameters of type InputState.Key
 InputState.Pattern InputState.addPattern(InputState.Key key)
          Adds a key pattern, defined by a single key which must be down for activation.
 InputState.Pattern InputState.addPattern(InputState.Key[] down)
          Adds a key pattern, consisting of keys required to be down.
 InputState.Pattern InputState.addPattern(InputState.Key[] down, InputState.Key[] up)
          Adds a key pattern, consisting of keys required to be down, and keys required to be up.
 InputState.Pattern InputState.addPattern(InputState.Key[] down, InputState.Key[] up)
          Adds a key pattern, consisting of keys required to be down, and keys required to be up.
 

Constructors in hmi.util with parameters of type InputState.Key
InputState.KeyPat(InputState.Key[] downKeys, InputState.Key[] upKeys)
          Crate a new KeyPat Pattern, for specified lists of ( down and up keys.
InputState.KeyPat(InputState.Key[] downKeys, InputState.Key[] upKeys)
          Crate a new KeyPat Pattern, for specified lists of ( down and up keys.