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| Packages that use InputState.Key | |
|---|---|
| hmi.util | NO PACKAGE DOCUMENTATION |
| Uses of InputState.Key in hmi.util |
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| Methods in hmi.util that return InputState.Key | |
|---|---|
static InputState.Key |
InputState.key(int vkCode)
Creates a InputState.Key, defined by a virtual key code. |
static InputState.Key |
InputState.key(int vkCode,
int locationMask)
Creates a InputState.Key consisting of virtual key code and keylocation. |
static InputState.Key |
InputState.left(int vkCode)
Creates a InputState.Key, defined by a virtual key code. |
static InputState.Key |
InputState.numpad(int vkCode)
Creates a InputState.Key, defined by a virtual key code. |
static InputState.Key |
InputState.right(int vkCode)
Creates a InputState.Key, defined by a virtual key code. |
static InputState.Key |
InputState.standard(int vkCode)
Creates a InputState.Key, defined by a virtual key code. |
| Methods in hmi.util with parameters of type InputState.Key | |
|---|---|
InputState.Pattern |
InputState.addPattern(InputState.Key key)
Adds a key pattern, defined by a single key which must be down for activation. |
InputState.Pattern |
InputState.addPattern(InputState.Key[] down)
Adds a key pattern, consisting of keys required to be down. |
InputState.Pattern |
InputState.addPattern(InputState.Key[] down,
InputState.Key[] up)
Adds a key pattern, consisting of keys required to be down, and keys required to be up. |
InputState.Pattern |
InputState.addPattern(InputState.Key[] down,
InputState.Key[] up)
Adds a key pattern, consisting of keys required to be down, and keys required to be up. |
| Constructors in hmi.util with parameters of type InputState.Key | |
|---|---|
InputState.KeyPat(InputState.Key[] downKeys,
InputState.Key[] upKeys)
Crate a new KeyPat Pattern, for specified lists of ( down and up keys. |
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InputState.KeyPat(InputState.Key[] downKeys,
InputState.Key[] upKeys)
Crate a new KeyPat Pattern, for specified lists of ( down and up keys. |
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