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java.lang.Objecthmi.math.SpatialTransform
public final class SpatialTransform
Efficient implementation of the 6x6 spatial transform matrix As defined in Rigid Body Dynamics Algorithms Roy Featherstone 2007 using a 12-element float array
| Field Summary | |
|---|---|
static float[] | 
ID
The identity matrix.  | 
static int | 
R
 | 
static int | 
SPATIALTRANSFORM_SIZE
Length of SpatialTransform arrays is 12  | 
| Constructor Summary | |
|---|---|
private  | 
SpatialTransform()
 | 
| Method Summary | |
|---|---|
static boolean | 
epsilonEquals(float[] a,
              float[] b,
              float epsilon)
 | 
static float[] | 
getSpatialTransform()
Returns a new float[12] array with zero components  | 
static void | 
mul(float[] dest,
    float[] a,
    float[] b)
Multiplies spatial transforms a and b and stores the result in dest dest is not allowed to be aliased with a or b  | 
static void | 
mul(float[] dest,
    int dIndex,
    float[] a,
    int aIndex,
    float[] b,
    int bIndex)
Multiplies spatial transforms a and b and stores the result in dest dest is not allowed to be aliased with a or b  | 
static void | 
set(float[] dst,
    float[] src)
Sets the spatial transform from another spatial transform  | 
static void | 
set(float[] dst,
    int dIndex,
    float[] src,
    int srcIndex)
Sets the spatial transform from another spatial transform  | 
static void | 
setFromMat3fVec3f(float[] dst,
                  float[] m,
                  float[] tr)
Sets the spatial transform  | 
static void | 
setFromQuat4fVec3f(float[] dst,
                   float[] q,
                   float[] tr)
Sets the spatial transform  | 
static void | 
setFromQuat4fVec3f(float[] dst,
                   int dstIndex,
                   float[] q,
                   int qIndex,
                   float[] tr,
                   int trIndex)
Sets the spatial transform  | 
static String | 
toString(float[] a)
 | 
static String | 
toString(float[] a,
         int aIndex)
 | 
static void | 
transformForce(float[] dest,
               float[] trans,
               float[] src)
Transforms a spatial force vector Vec6 src, Vec6 dest, 12 float spatial transform trans.  | 
static void | 
transformForce(float[] dest,
               int destIndex,
               float[] trans,
               int transIndex,
               float[] src,
               int srcIndex)
Transforms a spatial force vector  | 
static void | 
transformForceTranspose(float[] dest,
                        float[] trans,
                        float[] src)
Transforms a spatial force vector with the transpose  | 
static void | 
transformForceTranspose(float[] dest,
                        int destIndex,
                        float[] trans,
                        int transIndex,
                        float[] src,
                        int srcIndex)
Transforms a spatial force vector with the transpose  | 
static void | 
transformMotion(float[] dest,
                float[] trans,
                float[] src)
Transforms a vec6  | 
static void | 
transformMotion(float[] dest,
                int destI,
                float[] trans,
                int transI,
                float[] src,
                int srcI)
Transforms a spatial motion vector  | 
static void | 
transformMotionTranspose(float[] dest,
                         float[] trans,
                         float[] src)
Transforms a spatial motion vector with the transpose  | 
static void | 
transformMotionTranspose(float[] dest,
                         int destI,
                         float[] trans,
                         int transI,
                         float[] src,
                         int srcI)
Transforms a spatial motion vector with the transpose  | 
static void | 
transpose(float[] dst)
Sets the transpose of dst in dst  | 
static void | 
transpose(float[] dest,
          float[] a)
Sets the transpose of a in dest, dest can not be aliased in a  | 
| Methods inherited from class java.lang.Object | 
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Field Detail | 
|---|
public static final int R
public static final int SPATIALTRANSFORM_SIZE
public static final float[] ID
| Constructor Detail | 
|---|
private SpatialTransform()
| Method Detail | 
|---|
public static float[] getSpatialTransform()
public static void setFromMat3fVec3f(float[] dst,
                                     float[] m,
                                     float[] tr)
dst - the spatial transform (lenght 12 float array)m - 3x3 rotation matrix, specified as length 9 float arraytr - 3x1 translation vector
public static void setFromQuat4fVec3f(float[] dst,
                                      float[] q,
                                      float[] tr)
dst - the spatial transform (lenght 12 float array)q - quaterniontr - 3x1 translation vector
public static void set(float[] dst,
                       float[] src)
public static void set(float[] dst,
                       int dIndex,
                       float[] src,
                       int srcIndex)
public static void setFromQuat4fVec3f(float[] dst,
                                      int dstIndex,
                                      float[] q,
                                      int qIndex,
                                      float[] tr,
                                      int trIndex)
dst - the spatial transform (lenght 12 float array)q - quaterniontr - 3x1 translation vector
public static void transformMotion(float[] dest,
                                   float[] trans,
                                   float[] src)
trans - the spatial transformsrc - the vec6
 dest = spx(E,r)spv(v,v0)
public static void transformMotion(float[] dest,
                                   int destI,
                                   float[] trans,
                                   int transI,
                                   float[] src,
                                   int srcI)
trans - the spatial transformsrc - the vec6
 dest = spx(E,r)spv(v,v0)
public static void transformForce(float[] dest,
                                  float[] trans,
                                  float[] src)
trans - the spatial transform
public static void transformForce(float[] dest,
                                  int destIndex,
                                  float[] trans,
                                  int transIndex,
                                  float[] src,
                                  int srcIndex)
trans - the spatial transform
public static void transformMotionTranspose(float[] dest,
                                            float[] trans,
                                            float[] src)
trans - the spatial transformsrc - the vec6
public static void transformMotionTranspose(float[] dest,
                                            int destI,
                                            float[] trans,
                                            int transI,
                                            float[] src,
                                            int srcI)
trans - the spatial transformsrc - the vec6
public static void transformForceTranspose(float[] dest,
                                           float[] trans,
                                           float[] src)
public static void transformForceTranspose(float[] dest,
                                           int destIndex,
                                           float[] trans,
                                           int transIndex,
                                           float[] src,
                                           int srcIndex)
public static void mul(float[] dest,
                       float[] a,
                       float[] b)
public static void mul(float[] dest,
                       int dIndex,
                       float[] a,
                       int aIndex,
                       float[] b,
                       int bIndex)
public static void transpose(float[] dst)
public static void transpose(float[] dest,
                             float[] a)
public static boolean epsilonEquals(float[] a,
                                    float[] b,
                                    float epsilon)
public static String toString(float[] a)
public static String toString(float[] a,
                              int aIndex)
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