Uses of Class
hmi.graphics.scenegraph.GTexture

Packages that use GTexture
hmi.graphics.collada.scenegraph Support for loading Collada Graphics files 
hmi.graphics.opengl.scenegraph The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. 
hmi.graphics.scenegraph The HmiGraphics scenegraph package contains code for graphics scenegraphs in a render platform independent way, and also independent from a particular graphics file format. 
 

Uses of GTexture in hmi.graphics.collada.scenegraph
 

Methods in hmi.graphics.collada.scenegraph that return GTexture
private static GTexture MaterialTranslator.getGTexture(Collada collada, CommonTexture texture, Map<String,ParamValue> paramMap)
           
 

Methods in hmi.graphics.collada.scenegraph with parameters of type GTexture
private static void MaterialTranslator.setMayaProfileSettings(MayaProfile mayaProfile, GTexture gtex)
           
 

Uses of GTexture in hmi.graphics.opengl.scenegraph
 

Methods in hmi.graphics.opengl.scenegraph with parameters of type GTexture
static GLTexture GMaterialTranslator.fromGTextureToGLTexture(GTexture gtex, int texUnit)
           
 

Uses of GTexture in hmi.graphics.scenegraph
 

Fields in hmi.graphics.scenegraph declared as GTexture
private  GTexture GMaterial.diffuseTexture
           
private  GTexture GMaterial.transparentTexture
           
 

Methods in hmi.graphics.scenegraph that return GTexture
 GTexture GMaterial.getDiffuseTexture()
           
 GTexture GMaterial.getTransparentTexture()
           
 

Methods in hmi.graphics.scenegraph with parameters of type GTexture
 void GMaterial.setDiffuseTexture(GTexture texture)
           
 void GMaterial.setTransparentTexture(GTexture texture)
           
 String GMaterial.transferRepeatSettings(GTexture gtex)