Uses of Class
hmi.graphics.opengl.GLShape

Packages that use GLShape
hmi.environment.avatars This package contains code for loading avatars, mixed systems, face bindings, etc. 
hmi.graphics.opengl.scenegraph The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. 
 

Uses of GLShape in hmi.environment.avatars
 

Methods in hmi.environment.avatars that return GLShape
private  GLShape HmiVirtualHumanBuilder.getFaceShape(String shapeId)
           
 

Uses of GLShape in hmi.graphics.opengl.scenegraph
 

Methods in hmi.graphics.opengl.scenegraph that return GLShape
static GLShape ScenegraphTranslator.fromGShapeToGLShape(GShape gshape, List<GLSkinnedMesh> glSkinnedMeshes)
          Translates a scenegraph GShape into an opengl GLShape
 

Methods in hmi.graphics.opengl.scenegraph with parameters of type GLShape
 void VGLNode.addGLShape(GLShape glShape)
          Adds some GLShape, and links it to the root of this VGLNode
 void GLScene.addGLShape(GLShape glShape)
          Adds some GLShape to this GLScene.
 void VGLNode.prependGLShape(GLShape glShape)
           
 void GLScene.prependGLShape(GLShape glShape)