| 
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use GLShape | |
|---|---|
| hmi.environment.avatars | This package contains code for loading avatars, mixed systems, face bindings, etc. | 
| hmi.graphics.opengl.scenegraph | The HmiGraphics opengl.scenegraph package contains code for OpenGL based scenegraphs, on top of the more basic opengl package. | 
| Uses of GLShape in hmi.environment.avatars | 
|---|
| Methods in hmi.environment.avatars that return GLShape | |
|---|---|
private  GLShape | 
HmiVirtualHumanBuilder.getFaceShape(String shapeId)
 | 
| Uses of GLShape in hmi.graphics.opengl.scenegraph | 
|---|
| Methods in hmi.graphics.opengl.scenegraph that return GLShape | |
|---|---|
static GLShape | 
ScenegraphTranslator.fromGShapeToGLShape(GShape gshape,
                    List<GLSkinnedMesh> glSkinnedMeshes)
Translates a scenegraph GShape into an opengl GLShape  | 
| Methods in hmi.graphics.opengl.scenegraph with parameters of type GLShape | |
|---|---|
 void | 
VGLNode.addGLShape(GLShape glShape)
Adds some GLShape, and links it to the root of this VGLNode  | 
 void | 
GLScene.addGLShape(GLShape glShape)
Adds some GLShape to this GLScene.  | 
 void | 
VGLNode.prependGLShape(GLShape glShape)
 | 
 void | 
GLScene.prependGLShape(GLShape glShape)
 | 
  | 
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||