Uses of Class
hmi.graphics.collada.InstanceMaterial

Packages that use InstanceMaterial
hmi.graphics.collada Support for loading Collada Graphics files 
hmi.graphics.collada.scenegraph Support for loading Collada Graphics files 
 

Uses of InstanceMaterial in hmi.graphics.collada
 

Fields in hmi.graphics.collada with type parameters of type InstanceMaterial
private  ArrayList<InstanceMaterial> TechniqueCommonBindMaterial.instanceMaterials
           
 

Methods in hmi.graphics.collada that return InstanceMaterial
 InstanceMaterial TechniqueCommonBindMaterial.getInstanceMaterial(String materialId)
          returns the InstanceMaterial for the specified material symbol, or null, when there is no such InstanceMaterial
 InstanceMaterial BindMaterial.getInstanceMaterial(String materialId)
          returns the InstanceMaterial (from the TechniqueCommon) for the specified material symbol, or null, when there is no such InstanceMaterial
 

Uses of InstanceMaterial in hmi.graphics.collada.scenegraph
 

Methods in hmi.graphics.collada.scenegraph with parameters of type InstanceMaterial
private static String MaterialTranslator.convertShaderType(FixedFunctionShader.ShaderType type, String[] texCoordChannels, Map<String,String> bindings, InstanceMaterial im)
           
private static Map<String,String> MaterialTranslator.fixedFunctionShaderSetting(Collada collada, FixedFunctionShader shader, Map<String,ParamValue> paramMap, InstanceMaterial im, GMaterial gmaterial)
          create gmaterial settings from the specified shader, using possible parameter setting.
static MaterialTranslator.GMaterialPlusChannelBindings MaterialTranslator.materialToGMaterial(Collada collada, Material material, InstanceMaterial im)
           
private static String MaterialTranslator.translateChannelToTEXCOORD(String channel, InstanceMaterial im)