Uses of Class
hmi.graphics.collada.BindMaterial

Packages that use BindMaterial
hmi.graphics.collada Support for loading Collada Graphics files 
hmi.graphics.collada.scenegraph Support for loading Collada Graphics files 
 

Uses of BindMaterial in hmi.graphics.collada
 

Fields in hmi.graphics.collada declared as BindMaterial
private  BindMaterial InstanceGeometry.bindMaterial
           
private  BindMaterial InstanceController.bindMaterial
           
 

Methods in hmi.graphics.collada that return BindMaterial
 BindMaterial InstanceGeometry.getBindMaterial()
          Returns the BindMaterial, which could be null
 BindMaterial InstanceController.getBindMaterial()
          Returns the BindMaterial, which could be null
 

Uses of BindMaterial in hmi.graphics.collada.scenegraph
 

Methods in hmi.graphics.collada.scenegraph with parameters of type BindMaterial
static List<GShape> InstanceGeometryTranslator.getGShapeList(Collada collada, Geometry geom, BindMaterial bindMaterial)
          Returns a list of GShape objects, each containing a GMesh plus GMaterial, extracted from the specified Collada mesh and bind_material.
static List<GShape> InstanceGeometryTranslator.getSkinnedGShapeList(Collada collada, Skin skin, String[] skeletonIds, BindMaterial bindMaterial, List<GSkinnedMesh> skinnedMeshes)
          Returns a list of GShape objects, each containing a GSkinnedMesh plus GMaterial, extracted from the specified Collada Skin.
static MaterialTranslator.GMaterialPlusChannelBindings MaterialTranslator.primitiveToGMaterial(Collada collada, PrimitiveMeshElement prim, BindMaterial bindMaterial)
          Returns a GMaterial object for the specified material id, combined with channel bindings