hmi.elckerlyc.faceengine
Class FacePlanner

java.lang.Object
  extended by hmi.elckerlyc.AbstractPlanner
      extended by hmi.elckerlyc.faceengine.FacePlanner
All Implemented Interfaces:
Planner

public class FacePlanner
extends AbstractPlanner

This planner will in the future support planning of face behaviors -- i.e. face expressions and such. In addition, the faceplanner allows for the possiblities to set visemes at certain TimePegs. This functionality is mostly accessed by the verbalplanner.


Field Summary
private  FaceBinding faceBinding
           
private static org.slf4j.Logger logger
           
private  FacePlayer player
           
private  VisemeBinding visemeBinding
           
 
Constructor Summary
FacePlanner(FacePlayer p, FaceBinding fb, VisemeBinding vb)
          key: "bmlid:id" of the speech unit
 
Method Summary
 List<SyncAndTimePeg> addBehaviour(BMLBlockPeg bbPeg, Behaviour b, List<TimePegAndConstraint> sacs, PlanUnit planElement)
          Creates a TimedFaceUnit that satisfies sacs and adds it to the face plan.
 void addExceptionListener(BMLExceptionListener war)
           
 void addVisemesForSpeechUnit(ArrayList<TimedFaceUnit> visemeFUs)
           
 void clearAll(double time)
          Removes all behaviors from the plan
 FaceBinding getFaceBinding()
           
 FacePlayer getFacePlayer()
          Addition to getPlayer to save on class casting
 Set<String> getInvalidBehaviours()
          Checks if the behavior plan is still consistent (e.g. after modifying the timing of some TimePegs).
 Player getPlayer()
          Returns the Player for this planner. useful for, e.g., resetting the player of any planner (see BMLRealizer.reset).
 List<Class<? extends Behaviour>> getSupportedBehaviours()
           
 List<Class<? extends Behaviour>> getSupportedDescriptionExtensions()
           
 VisemeBinding getVisemeBinding()
           
 void interruptBehaviour(String behaviourId, String BMLId, double globalTime)
          Interrupts the behavior, sending the appropiate feedback callbacks if the behavior was running, just removes it otherwise.
private  void linkSynchs(TimedFaceUnit tfu, List<TimePegAndConstraint> sacs)
           
 void removeAllExceptionListeners()
           
 void removeBehaviour(String behaviourId, String BMLId)
          Removes behavior with behaviourId and bmlId from the plan Callback behavior is unspecified
 void reset()
          Resets the player, that is: stops running behavior and returns the player to its startup state (default pose etc) This does not clear any behaviours from the plans.
 void resolveDefaultBMLKeyPositions(TimedFaceUnit tfu)
           
 PlanUnit resolveSynchs(BMLBlockPeg bbPeg, Behaviour b, List<TimePegAndConstraint> sac)
          Resolves TimePegs for behavior b, given some known time pegs and constraints
 void setParameterValue(String behId, String bmlId, String paramId, float value)
           
 void setParameterValue(String behId, String bmlId, String paramId, String value)
           
 
Methods inherited from class hmi.elckerlyc.AbstractPlanner
addFeedbackListener, getBehaviours, getEndTime, getFeedbackListeners, interruptBehaviourBlock, removeAllFeedbackListeners, removeFeedbackListener, setBMLBlockState, shutdown
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

logger

private static org.slf4j.Logger logger

player

private FacePlayer player

faceBinding

private FaceBinding faceBinding

visemeBinding

private VisemeBinding visemeBinding
Constructor Detail

FacePlanner

public FacePlanner(FacePlayer p,
                   FaceBinding fb,
                   VisemeBinding vb)
key: "bmlid:id" of the speech unit

Method Detail

getFacePlayer

public FacePlayer getFacePlayer()
Addition to getPlayer to save on class casting


getPlayer

public Player getPlayer()
Description copied from interface: Planner
Returns the Player for this planner. useful for, e.g., resetting the player of any planner (see BMLRealizer.reset).


getFaceBinding

public FaceBinding getFaceBinding()

getVisemeBinding

public VisemeBinding getVisemeBinding()

addBehaviour

public List<SyncAndTimePeg> addBehaviour(BMLBlockPeg bbPeg,
                                         Behaviour b,
                                         List<TimePegAndConstraint> sacs,
                                         PlanUnit planElement)
                                  throws BehaviourPlanningException
Creates a TimedFaceUnit that satisfies sacs and adds it to the face plan. All registered BMLFeedbackListener are linked to this TimedFaceUnit.

planElement - planElement obtained from resolveSynchs, null to create a new planElement
Returns:
a list of all syncs of the behavior and their linked TimePegs
Throws:
BehaviourPlanningException - if no behavior satisfying sac can be constructed

resolveDefaultBMLKeyPositions

public void resolveDefaultBMLKeyPositions(TimedFaceUnit tfu)

resolveSynchs

public PlanUnit resolveSynchs(BMLBlockPeg bbPeg,
                              Behaviour b,
                              List<TimePegAndConstraint> sac)
                       throws BehaviourPlanningException
Description copied from interface: Planner
Resolves TimePegs for behavior b, given some known time pegs and constraints

b - the behavior
sac - the provided time pegs and constraints, missing constraints are filled out by this method
Returns:
the object to be placed in the plan (a TimedMotionUnit, SpeechUnit, ...)
Throws:
BehaviourPlanningException - if no behavior satisfying sac can be constructed

clearAll

public void clearAll(double time)
Description copied from interface: Planner
Removes all behaviors from the plan


linkSynchs

private void linkSynchs(TimedFaceUnit tfu,
                        List<TimePegAndConstraint> sacs)

removeBehaviour

public void removeBehaviour(String behaviourId,
                            String BMLId)
Description copied from interface: Planner
Removes behavior with behaviourId and bmlId from the plan Callback behavior is unspecified


interruptBehaviour

public void interruptBehaviour(String behaviourId,
                               String BMLId,
                               double globalTime)
Description copied from interface: Planner
Interrupts the behavior, sending the appropiate feedback callbacks if the behavior was running, just removes it otherwise.


getInvalidBehaviours

public Set<String> getInvalidBehaviours()
Description copied from interface: Planner
Checks if the behavior plan is still consistent (e.g. after modifying the timing of some TimePegs). Returns id's of behaviors with invalid timing


addVisemesForSpeechUnit

public void addVisemesForSpeechUnit(ArrayList<TimedFaceUnit> visemeFUs)

addExceptionListener

public void addExceptionListener(BMLExceptionListener war)

removeAllExceptionListeners

public void removeAllExceptionListeners()

getSupportedBehaviours

public List<Class<? extends Behaviour>> getSupportedBehaviours()

getSupportedDescriptionExtensions

public List<Class<? extends Behaviour>> getSupportedDescriptionExtensions()

reset

public void reset()
Description copied from interface: Planner
Resets the player, that is: stops running behavior and returns the player to its startup state (default pose etc) This does not clear any behaviours from the plans.


setParameterValue

public void setParameterValue(String behId,
                              String bmlId,
                              String paramId,
                              float value)

setParameterValue

public void setParameterValue(String behId,
                              String bmlId,
                              String paramId,
                              String value)