hmi.elckerlyc.audioengine
Class AudioPlanner

java.lang.Object
  extended by hmi.elckerlyc.AbstractPlanner
      extended by hmi.elckerlyc.audioengine.AudioPlanner
All Implemented Interfaces:
Planner

public class AudioPlanner
extends AbstractPlanner


Field Summary
private static org.slf4j.Logger logger
           
private  AudioPlayer player
           
private static double TIMEPEG_TOLERANCE
           
 
Constructor Summary
AudioPlanner(AudioPlayer p)
           
 
Method Summary
 List<SyncAndTimePeg> addBehaviour(BMLBlockPeg bbPeg, Behaviour b, List<TimePegAndConstraint> sacs, PlanUnit planElement)
          Creates a AudioUnit that satisfies sacs and adds it to the audio plan.
 void addExceptionListener(BMLExceptionListener war)
           
 void clearAll(double time)
          Removes all behaviors from the plan
private  AudioUnit createAudioUnit(BMLBlockPeg bbPeg, Behaviour b)
           
 AudioPlayer getAudioPlayer()
          Addition to getPlayer, to save on class casting
 Set<String> getInvalidBehaviours()
          Checks if the behavior plan is still consistent (e.g. after modifying the timing of some TimePegs).
 Player getPlayer()
          Returns the Player for this planner. useful for, e.g., resetting the player of any planner (see BMLRealizer.reset).
 List<Class<? extends Behaviour>> getSupportedBehaviours()
           
 List<Class<? extends Behaviour>> getSupportedDescriptionExtensions()
           
 void interruptBehaviour(String behaviourId, String BMLId, double globalTime)
          Interrupts the behavior, sending the appropiate feedback callbacks if the behavior was running, just removes it otherwise.
 void removeAllExceptionListeners()
           
 void removeBehaviour(String behaviourId, String BMLId)
          Removes behavior with behaviourId and bmlId from the plan Callback behavior is unspecified
 void reset()
          Resets the player, that is: stops running behavior and returns the player to its startup state (default pose etc) This does not clear any behaviours from the plans.
 PlanUnit resolveSynchs(BMLBlockPeg bbPeg, Behaviour b, List<TimePegAndConstraint> sacs)
          Resolves TimePegs for behavior b, given some known time pegs and constraints
 void setParameterValue(String behId, String bmlId, String paramId, float value)
           
 void setParameterValue(String behId, String bmlId, String paramId, String value)
           
 
Methods inherited from class hmi.elckerlyc.AbstractPlanner
addFeedbackListener, getBehaviours, getEndTime, getFeedbackListeners, interruptBehaviourBlock, removeAllFeedbackListeners, removeFeedbackListener, setBMLBlockState, shutdown
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

player

private AudioPlayer player

logger

private static org.slf4j.Logger logger

TIMEPEG_TOLERANCE

private static final double TIMEPEG_TOLERANCE
See Also:
Constant Field Values
Constructor Detail

AudioPlanner

public AudioPlanner(AudioPlayer p)
Method Detail

createAudioUnit

private AudioUnit createAudioUnit(BMLBlockPeg bbPeg,
                                  Behaviour b)
                           throws BehaviourPlanningException
Throws:
BehaviourPlanningException

addBehaviour

public List<SyncAndTimePeg> addBehaviour(BMLBlockPeg bbPeg,
                                         Behaviour b,
                                         List<TimePegAndConstraint> sacs,
                                         PlanUnit planElement)
                                  throws BehaviourPlanningException
Creates a AudioUnit that satisfies sacs and adds it to the audio plan. All registered BMLFeedbackListeners are linked to this AudioUnit.

planElement - planElement obtained from resolveSynchs, null to create a new planElement
Returns:
a list of all syncs of the behavior and their linked TimePegs
Throws:
BehaviourPlanningException - if no behavior satisfying sac can be constructed

resolveSynchs

public PlanUnit resolveSynchs(BMLBlockPeg bbPeg,
                              Behaviour b,
                              List<TimePegAndConstraint> sacs)
                       throws BehaviourPlanningException
Description copied from interface: Planner
Resolves TimePegs for behavior b, given some known time pegs and constraints

b - the behavior
sacs - the provided time pegs and constraints, missing constraints are filled out by this method
Returns:
the object to be placed in the plan (a TimedMotionUnit, SpeechUnit, ...)
Throws:
BehaviourPlanningException - if no behavior satisfying sac can be constructed

getInvalidBehaviours

public Set<String> getInvalidBehaviours()
Description copied from interface: Planner
Checks if the behavior plan is still consistent (e.g. after modifying the timing of some TimePegs). Returns id's of behaviors with invalid timing


clearAll

public void clearAll(double time)
Description copied from interface: Planner
Removes all behaviors from the plan


removeBehaviour

public void removeBehaviour(String behaviourId,
                            String BMLId)
Description copied from interface: Planner
Removes behavior with behaviourId and bmlId from the plan Callback behavior is unspecified


interruptBehaviour

public void interruptBehaviour(String behaviourId,
                               String BMLId,
                               double globalTime)
Description copied from interface: Planner
Interrupts the behavior, sending the appropiate feedback callbacks if the behavior was running, just removes it otherwise.


getAudioPlayer

public AudioPlayer getAudioPlayer()
Addition to getPlayer, to save on class casting

Returns:
the player

getPlayer

public Player getPlayer()
Description copied from interface: Planner
Returns the Player for this planner. useful for, e.g., resetting the player of any planner (see BMLRealizer.reset).


addExceptionListener

public void addExceptionListener(BMLExceptionListener war)

removeAllExceptionListeners

public void removeAllExceptionListeners()

getSupportedBehaviours

public List<Class<? extends Behaviour>> getSupportedBehaviours()

getSupportedDescriptionExtensions

public List<Class<? extends Behaviour>> getSupportedDescriptionExtensions()

reset

public void reset()
Description copied from interface: Planner
Resets the player, that is: stops running behavior and returns the player to its startup state (default pose etc) This does not clear any behaviours from the plans.


setParameterValue

public void setParameterValue(String behId,
                              String bmlId,
                              String paramId,
                              float value)

setParameterValue

public void setParameterValue(String behId,
                              String bmlId,
                              String paramId,
                              String value)